December 2023
PS1 Hagrid In AR
Nostalgia in Augmented Reality.
I recreated some iconic visuals from the PS1 Harry Potter games.
In order to design a level on top of a real-life location (my office), I 3D-scanned the place (using Polycam, on an iPhone with Lidar). Then, using Lens Studio, I made it into a Custom Landmarker, aligning the virtual scene with the real world. And there I placed the elements along a path.
Specific PS1-rendering artifacts (like Affine Texture Sampling and Vertex Snapping) create a very recognizable look. The 3D meshes seem to wobble a bit, and textures are warped in funny ways. This is what makes the famous ‘PS1 Hagrid’ meme so funny.
Recreating these effects was a fun challenge.
The resulting shaders can be found on my Subgraphs GitHub!
See my thread for more information on Vertex Snapping & Affine Texture Sampling!
And see my other thread for a guide on rendering pixelized scenes (while keeping the background sharp).