Useful code, plugins and assets that I’ve built over the years!
More on my GitHub.
Useful code, plugins and assets that I’ve built over the years!
More on my GitHub.
AlignDots
A keyboard shortcut to quickly align selected dots in straight corners with their input and output nodes.
Auto run .nk as NukeX
Windows registry key that opens NukeX instead of Nuke.
Breakdown_Maker
A gizmo that makes your breakdowns.
CardInFrustum
Make a card that fits precisely in the selected camera’s frustum (with the option to link it to its animation).
CloseAllProperties
A keyboard shortcut to close all open property windows.
CycleOperations
Keyboard shortcuts to cycle back and forth through common knobs on selected nodes.
DotConnect
A keyboard shortcut to auto-connect in/out dots with the same label invisibly.
GoToDirectory
A keyboard shortcut to open the path on the clipboard in explorer/finder.
GrayAutoBackdrop
Quickly make gray backdrops with labels around selected nodes. Stacked backdrops will be darker.
MergeConnect
A keyboard shortcut to connect selected merge nodes to selected non-merge nodes, with dots in corners.
NukeShared
A script that automatically installs all gizmos and other add-ons for Nuke.
Offbranch
Moves the selected node over to a side-stream of its pipe.
PixelRepeat
A Blinkscript gizmo that directionally stretches and mirrors pixels.
PixelSort
A plugin that sorts pixels to create glitch-like effects.
QuickShortcutEditor
A script that makes adding/changing key-bindings easy.
readZEISSdata
A script that can read ZEISS lensdata to Nuke.
SetLoop
A script that can loop sets of nodes, like an iterator.
ShiftRGB
A plugin example from my C++ tutorial on how to set up an NDK project.
SmoothScrub
Smooth scrubbing in the viewer by playing back at 0 fps (performance hack).
WordArt 1997
Microsoft Office’s amazing text designs – now available for Nuke.
WrapItUp
A script that collects all media required to make a Nuke script work to one folder.
RATConvert
RAT convert and relink all textures in the current HIP file.
SpeechToImageSearch
Uses Microsoft Azure speech services to search for Google/Internet Archive images in realtime. Also has a nice rainbow text.
BooleanBatch
A script to batch-execute a boolean over all selected objects.
RandUV
A script to randomly scatter UVs to reduce repetition in textures.
Butterfly Generator
Generates butterflies. They can land on the world mesh, or follow an animated position.
Code Snippets
A repository with handy code snippets to copy/paste to your own Lens Studio project. I’m updating this regularly!
Grain Generator
A customizable film grain generator (post effect).
Keyboard
A prefab for an on-screen keyboard in a snaplens.
LSQuickScripts
A cheat sheet of custom JS functions I use often.
E.g. converting quaternions into human-readable Euler rotations, or converting HSV to RGB.
I’m updating this regularly!
Lens Fest 2021 VFX
Imitation VFX Assets of the Lens Fest 2021 and Lens Studio logo.
Mane Fur
Fur material for Lens Studio.
Nuclei
Nuclei project files! Spawning particles on a custom 3D model (the body mesh).
OBJBuilder
A Python script that converts .obj models to JavaScript files for Lens Studio’s MeshBuilder.
Ocean Shader
An example Lens Studio/Shader Graph project for a procedural ocean shader.
Particle Redirect
A Python script and VFX Editor Sub-graph for spawning particles within a 2D image.
Planet Generator
An example Lens Studio/Shader Graph project for the Planet Generator lens.
Polygon Studio
A 3D modeler (multiplayer) for the Spectacles! Fully open-source.
Radial Menu Spectacles
An easy setup to create Radial Menus in AR
Raycast
Raycasting setup that works with any mesh.
Sakura scene
Project files for a talk on materials I did at Lens Fest.
Subgraphs
A collection of Sub-Graphs that save me a lot of time every day. I’m updating this regularly!
WireTool
A trail mesh generator for Lens Studio!
AreaColourSample
Spark AR Patch that samples the average colour of an area in a texture.
Particles ✨
A particles setup, showing how to get an age attribute in shader! Feel free to use in your own projects.
When opening a Nuke script, automatically run it as NukeX.
This will align all selected dots with their input and output node, effectively placing them in a straight corner.
Running this script multiple times will make the dot switch between possible positions.
Keyboard shortcut: alt+shift+z
(can be changed in the menu.py file!)
Quickly make a customizable breakdown that plays the shot while the layers are wiping sequentially.
Make a card that is oriented towards the selected camera node, and fit it in its frustum. Can be expression-linked, or placed on one frame.
Closes all property boxes at once (especially useful if you like to use floating windows).
Keyboard shortcut: \
(can be changed in the menu.py file!)
Scrolls through the possible operations on selected nodes. Works with nodes like Merge, ChannelMerge, Keyer, Shuffle, and others.
Keyboard shortcut: alt+w, and alt+shift+w for backwards scroling
(can be changed in the menu.py file!)
A keyboard shortcut to auto-connect in/out dots with the same label, using hidden pipes.
Keyboard shortcut: alt+shift+c
(can be changed in the menu.py file!)
Keyboard shortcut to open the folder of the path currently on the clipboard.
If a Read or Write node is selected, it opens that folder instead.
Keyboard shortcut: alt+shift+r
(can be changed in the menu.py file!)
Modified version of Nuke’s AutoBackdrop script – it makes a gray backdrop around the selected nodes, and gives you a dialog box for the label text.
Stacked backdrops will be darker, and the backdrops are slightly bigger. Also does stickynotes, if no nodes are selected.
If you often make backdrops with labels, this will save you some time.
Keyboard shortcut: alt+b
(can be changed in the menu.py file!)
Select merge nodes and nodes to connect to them as their ‘A’ input, and all selected nodes will be connected to their respective Merge nodes – with a dot in a straight corner!
Keyboard shortcut: shift+y
(can be changed in the menu.py file!)
Automatically load plugins in Nuke when they’re placed in the right folder. Can also be used as a plugin repository on a server.
Moves the selected node over to a side-stream of its pipe.
Keyboard shortcut: shift+g
(can be changed in the menu.py file!)
Quickly change keyboard shortcuts for all nuke nodes or menu items.
Loop nodes an amount of times, like an image solver/iterator. Useful when, for instance, rendering fractals or reaction diffusion in Nuke.
Tutorial for setting up the Nuke NDK using Visual Studio and writing/compiling a basic plugin.
Smooth scrubbing in Nuke’s viewer by playing back at 0fps. Odd performance hack. Also scrubbing anywhere in viewer instead of just on the timeline.
A few of Microsoft Office’s amazing text designs – now available for Nuke.
Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder.
Features: auto-relinking, checks for duplicates, a command-line interface, a nice user interface when run in Nuke.
Batch-convert and relink textures from path parameters to RAT files, using iconvert.
Works with UDIMs.
Install the shelf tool by placing it in $HOUDINI_USER_PREF_DIR/toolbar/
and adding it to a shelf using right click > ‘Edit Shelf Tab…’ > ‘Tools’.
(Or make a new shelf tool and add the Python script to it.)
Uses Microsoft Azure speech services to search for Google/Internet Archive images in realtime.
Also has a nice rainbow text.
Batch the boolean command for one object with all selected objects.
Example: Subtract one object from many others without merging them.
Randomly scatter the UVs of all selected objects within variable maximum bounds.
An asset that adds butterflies to your scene.
If the device has Lidar capabilities, the butterflies can land on the world mesh.
A repository with a bunch of JavaScript code for Lens Studio,
just copy&paste it to use for your own project!
E.g. sampling the color on a texture, or animating an object from A to B with 1 line of code.
A post effect (material graph) generating procedural cinematic film grain.
An on-screen keyboard for Lens Studio
(for use in Snapchat AR Snaplenses).
My attempt at recreating the Lens Fest and Lens Studio logos in the VFX Editor!
No scripts, textures, or 3D models were used.
Cheat sheet for most-used JS snippets in Lens Studio. Will update this every once in a while. Example project included.
A Python script that converts .obj models to JavaScript files for Lens Studio’s MeshBuilder.
An easy setup to create Radial Menus in AR.
A Python script and VFX Editor Sub-graph for spawning particles within a 2D image.
Also useful for morphing particles between multiple positions.
All project files and media for my ‘Planet Generator’ lens!
Might be useful to those trying to learn how to use the Shader Graph, and combine it with script.
Polygon Studio is a multiplayer 3D (low-poly) modeling tool for the Spectacles, and it’s fully open-source!
All project files for a talk I did on Custom Materials at Snap’s Lens Fest (2021).
A growing collection of Sub-Graphs I made and use often.
Useful in the Material Graph and for VFX Assets.
An easy-to-use trail mesh generator for Lens Studio!
Create geometry from points.
Spark AR Patch that samples the average colour of an area in a texture.
A particles setup, showing how to get an age attribute in shader! Feel free to use in your own projects.